Transform Controls
3D Stroke has the following Transform controls:
Bend
This control bends the path around the Bend Axis. At 1.0 the path will form a half circle. At 2.0 it will become a full circle. It can be set up to 100 to create numerous looping strokes.
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Bend = 0.0 | Bend = 0.4 |
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Bend = 1.0 | Bend = 2.0 |
Bend Axis
This control, set in degrees, lets you adjust the angle that the stroke bends around.
Bend Around Center
This control offsets the stroke so that the center for rotation is the same as center for bend. Warning: At low bend settings this will offset the stroke a lot. When bend is zero, this checkbox has no effect.
XY Position
Set the centerpoint for your stroke using the X and Y Position values. By default this corresponds to the center of the layer.
Z Position
Z Position controls the absolute distance of the stroke from the camera. High negative values bring the stroke close the camera, while positive values move it away from the camera.
X,Y,Z Rotation
This
set of three controls lets you adjust the rotation of the strokes about the X,Y and Z axes.
Order
You can control the order of operations for the 3D stroke. The default is Rotate, Translate which is useful when synchronizing with a 3D layer. The other setting, Translate, Rotate is useful when you wish to offset the rotation center of the stroke.